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General Discussion25253011:28 AM
Feature Requests144290May 8, 2012
Bug Reports106226April 15, 2012
Announcements3226April 13, 2012
How To398April 10, 2012
API821April 10, 2012
Go Add-Ons and Extras916March 8, 2012
Troubleshooting52154February 26, 2012
Go Blog66January 10, 2012
Go Instructional Videos30January 10, 2012

Recent Go Posts

  • srinivasa
    how to check one go agent is working on the server already...2
    Post last edited 11:28 AM by srinivasa in Go > General Discussion public

    i would like check one installation is being done so i have to wait until its done.

    Recent Comments (2 of 2)

  • LeeBenhart
    Executing ddkbuild using prefast fails9
    Post last edited 6:08 AM by LeeBenhart in Go > General Discussion public

    I have been trying all week to execute a ddk build for our drivers. I have experimented with different scenarios, all to the same resulting end: no successful build output when executed with prefast.

    There seems to be some reason GO cannot execute the following command "prefast /log=.\prefast.xml build -e .".

    The build executes using a vcxproj file, which executes the command "ddkbuild -quiet -WIN7WLH -prefast free ."

    The ddkbuild is a batch file, which sets up the environment for executing the driver build.

    Everything seems to be working fine until it gets to the final build command, which is "prefast /log=.\prefast.xml build -e .".

    EXEC : error : The build command 'build' returned status '1'. 
    

    There is no output.

     -- the batch file is tested and working correctly in our current build environment, has been for years

     -- the project file has been executed many times over the years, it has not changed

     -- the commands themselves execute correctly when executed from a command window on the agent machine

     -- if I remove the -prefast argument, the build executes correctly.

     

    At this point I am looking for new ideas or alternative solution.  We really want to be able to run with prefast on.

    Recent Comments (3 of 9)

  • Gabriel
    Limit number of children cards a parent card can have...
    Post posted May 14, 2012 by Gabriel in Go > General Discussion public

    Is there a way to limit the number of children cards that a parent card can have?

    For example, when I set up a Release card, I would like to set a limit of 20 cards (stories) that can be added to that release. If me or somebody else tries to add one more card to the release card, I want Mingle to prevent it, notify me or ideally, automatically move the card to the next release card that has not reached the limit.

    Is this possible? or is there a way to emulate this?

  • Hong
    Test Web Application
    Post posted May 9, 2012 by Hong in Go > General Discussion public

    Hello there,

    I have deployed a web application to UAT environment and need to know how to test it.  Is there any way to test web application to see if it working (using NAnt script)?  Some sample of NAnt script would be very helpful.

    Thanks,
    Hong

  • Jesse
    Is there a way to reset the job status?1
    Post last edited May 9, 2012 by Jesse in Go > General Discussion public

    Hello,

     

    Is there some way to reset the job status from a task?

     

    While running tasks in a job, we have certain tasks that fail fairly often (2 or 3 times a day), but can be re-run and succeed (in this case it is a compiler error, and it usually succeeds on a second run).

     

    For instance, we have something like this:

    1. Build Code.

    2. On Failed, Build Code (again).

    3. On Failed, Send detailed Error to team.

    4. On Passed, Do the rest of the tasks.

     

    What we would like to have happen is that, when the first "Build Code" task fails (task 1 above), try to build the code again (Task 2 above).  If the second "Build Code" task fails, send a detailed error to the team (Task 3 above).  But if Task 2 succeeds, we'd like to skip task 3, and run task 4 (and the rest of the Success tasks).

     

    What currently happens: once the first Build Code task fails, the second Build Code task runs.  Whether it succeeds or fails, only the "on Failed" tasks will run from then on.  So, the team ends up getting a detailed error message about a build that actually succeeded on re-run (which is resulting in confusing emails that must be carefully scanned to figure out what went wrong, on a job that's really already succeeded, and just needs to be re-run to allow it to go through all of the "on success" tasks).

    Recent Comments (1 of 1)

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