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i would like check one installation is being done so i have to wait until its done.
I have been trying all week to execute a ddk build for our drivers. I have experimented with different scenarios, all to the same resulting end: no successful build output when executed with prefast.
There seems to be some reason GO cannot execute the following command "prefast /log=.\prefast.xml build -e .".
The build executes using a vcxproj file, which executes the command "ddkbuild -quiet -WIN7WLH -prefast free ."
The ddkbuild is a batch file, which sets up the environment for executing the driver build.
Everything seems to be working fine until it gets to the final build command, which is "prefast /log=.\prefast.xml build -e .".
EXEC : error : The build command 'build' returned status '1'.
There is no output.
-- the batch file is tested and working correctly in our current build environment, has been for years
-- the project file has been executed many times over the years, it has not changed
-- the commands themselves execute correctly when executed from a command window on the agent machine
-- if I remove the -prefast argument, the build executes correctly.
At this point I am looking for new ideas or alternative solution. We really want to be able to run with prefast on.
Is there a way to limit the number of children cards that a parent card can have?
For example, when I set up a Release card, I would like to set a limit of 20 cards (stories) that can be added to that release. If me or somebody else tries to add one more card to the release card, I want Mingle to prevent it, notify me or ideally, automatically move the card to the next release card that has not reached the limit.
Is this possible? or is there a way to emulate this?
Hello there,
I have deployed a web application to UAT environment and need to know how to test it. Is there any way to test web application to see if it working (using NAnt script)? Some sample of NAnt script would be very helpful.
Thanks,
Hong
Hello,
Is there some way to reset the job status from a task?
While running tasks in a job, we have certain tasks that fail fairly often (2 or 3 times a day), but can be re-run and succeed (in this case it is a compiler error, and it usually succeeds on a second run).
For instance, we have something like this:
1. Build Code.
2. On Failed, Build Code (again).
3. On Failed, Send detailed Error to team.
4. On Passed, Do the rest of the tasks.
What we would like to have happen is that, when the first "Build Code" task fails (task 1 above), try to build the code again (Task 2 above). If the second "Build Code" task fails, send a detailed error to the team (Task 3 above). But if Task 2 succeeds, we'd like to skip task 3, and run task 4 (and the rest of the Success tasks).
What currently happens: once the first Build Code task fails, the second Build Code task runs. Whether it succeeds or fails, only the "on Failed" tasks will run from then on. So, the team ends up getting a detailed error message about a build that actually succeeded on re-run (which is resulting in confusing emails that must be carefully scanned to figure out what went wrong, on a job that's really already succeeded, and just needs to be re-run to allow it to go through all of the "on success" tasks).
I am wanting to retrieve some output from a pipeline without that pipleine triggering a build.
Basically I have a couple of maintenance pipelines configured to setup all the our build machines with the required buildtools. All these tools are required to exist for all of our builds to properly work, however I do not want to make them dependent pipelines, because I do not want them to trigger any of the downstream pipelines. I am finding I would like to have the sync logs available to other projects for record keeping, so we can recreate the exact machine configuration later, should the need arise.
Is there a way to identify a dependency but not trigger the downstream pipeline? I see no other way to get the output files I need from these pipelines without making them dependent. Setting fetchMaterials="false" is not an option, as I do need to get the materials from other pipleines and source control.